Now confirmed · October 29, 2026 · PS5 & PCPlatform details

Weapons

Phantom Blade Zero Weapons: All Confirmed Blades & Phantom Edges

The weapons change how you approach a fight, not just your damage numbers. Here's every confirmed Blade, Edge and armament so far.

Sources reviewed Aug 13, 2026 · 14 Blades + 10 Edges

14Blades revealed
10Edges revealed
30+ / 20+Promised totals

Weapon system

Soul carries two primary Blades and two Phantom Edges at all times. Switching a primary weapon mid-fight fully restores Sha-Chi, so the weapons don't just change your damage numbers — they change how you approach a fight.

Confirmed Blades

BladeIdentity
SanguineSoul's personal sword; baseline rhythm weapon
Sanguine TwinTwin short swords by Forge; fast hit-count playstyle
Sanguine ReachLong polearm; wide swings for groups
Jagged SteelBleeding buildup with Hemorrhage finishers
JuggernautCharges from successful parries
Seamless DeathTwin rings; dodge briefly phases you out
White Serpent & Crimson ViperDual swords; shorter blade is throwable
Soft Snake SwordDefensive parry weapon with blade barrier
Venomous SoftbladeSnake sword (No. 13); top parry-focused pick

Which weapon should you use?

  • If you like staying aggressive — start with Sanguine, Soul's signature sword and the easiest baseline.
  • If you want speed — Sanguine Twin stacks hits fast.
  • If you'd rather parry and punish — Venomous Softblade is the parry-focused pick, with Soft Snake Sword close behind.
  • If you keep getting swarmed — Sanguine Reach's wide swings cover groups.

Confirmed Phantom Edges

  • Night Owl — teak longbow, charged shots.
  • Man-Cutter — axe; destroys barriers (exploration key).
  • Flaming Mane — fire-spewing mask, Burning buildup.
  • Ink Cut — 3-hit combo; bonus vs Huangxing.
  • Bashpole — sledgehammer; breaks weakened floors.
  • Savage Axe — heavy charged strikes.
  • Tiger Hand Cannon — revealed in media, details pending.

That's 14 Blades and 10 Phantom Edges revealed so far, with more expected before launch.

Phantom Armaments (影之武装) from the preview

From hands-on previews, the secondary armament slot includes:

  • Feather Bow (羽弓) — ranged pressure, per preview clips.
  • Giant Blade Axe (巨剑斧) — heavy close-range swings.
  • Flame Lion Head (烈焰狮头) — described for group control.
  • Ink-Blood Wushuang (墨血无痕) — named in multi-enemy fights.
  • Cannon-style weapon — appeared alongside the Lion Head in previews.

The full lineup and ammo details land with the launch guide.

Phantom Armament select screen from the Phantom Blade Zero preview
Armament select screen from the player-shared preview.

Weapon questions

How many weapons are in Phantom Blade Zero?

More than 30 primary Blades and more than 20 Phantom Edges, per official material. The final list is verified at launch.

What are the confirmed Blades?

Sanguine, Sanguine Twin, Sanguine Reach, Jagged Steel, Juggernaut, Seamless Death, White Serpent & Crimson Viper, Soft Snake Sword and Venomous Softblade.

What are Phantom Edges?

Secondary weapons activated with R2 — bows, axes, masks, hammers. Several also work as exploration keys (about 10 lock-key combinations confirmed).

Can you upgrade or evolve weapons?

Earlier S-GAME material mentions weapon upgrades and evolution; the exact system — materials, limits, respec — hasn't been detailed.

Do Blades have build requirements?

No stat-gated loadout has been shown. Previews suggest any two Blades can be equipped and swapped freely, with weapon-specific movesets rather than stat gates.

Sources: PlayStation Store, Steam. Phantom Blade Zero content and assets remain the property of S-GAME.